Does the new version of bliss prevent the repeating of actions?
I am working on a new action file, but I dont want actions to repeat. If bliss does not prevent this, I have an idea. Couldn't one create a "new player state" for each action, using the name of the action as the player state. If an action comes up, it could set its own state. The next time bliss tried to use that action, it would check and see that the action has been "set" If the player state was told to play a certain action only if the state were "not set", which is an option in the editor, the action would never be used again that game. This would avoid the repetion of actions, especially the high level ones, that my wife finds very annoying.
Yes, it would take some time to create player states for every action, but it would be worth it for me.