After a hot game of Bliss last night, Mrs Tater had the following comments with which I agree:
When game got to the Nuclear level, some much "cooler" actions would appear which she/we felt were counter-productive to the current mood.
The game lacked in having a conclusion. I.E. nothing that would suggest "hey the game is over now it is time to turn off the computer and ....."
Felt it odd that game does not end with a 'winner'.
Suggested game might have an option at the beginning to enter a "reward" for each player if they win, assuming that the winner is the one with most money left at end.
For example -- "A nice dinner at Olive Garden", "Rub my feet before bed for a week", "A quickie at lunchtime at least once this week" etc....
(PS: Getting tired of my posts yet? )