Feature Request: Player State

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Feature Request: Player State

Postby webbles » Sat Jan 26, 2008 7:31 pm

I think I've seen this feature requested before but was unable to find the post again. There already is some "state" saved, such as having done an exotic dance and getting jailed for it. But it be nice to add more, such as having been recently shaved, being tied up, being blindfolded, etc. This is something my wife and I would really love to see. If you want some help with it, I'd be glad to help out as I know programming.
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Re: Feature Request: Player State

Postby webbles » Sat May 10, 2008 11:34 am

I actually think I figured out how to "hack" this into the current game. I used the equipment manager to control the players state. I have one equipment for the normal state and then a piece of equipment for each state (and variations as well). Then I made all actions have at least one of these equipments. When an action comes up that changes state, I go into the equipment manager and make the changes. It seems to be working so far.
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Re: Feature Request: Player State

Postby Don » Sat Jun 14, 2008 7:38 am

Hi,

I have implemented this for the 1.6 release. It is a great idea and will add a lot of flexibility to the game.

Thanks

Don
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