A new set of actions
Posted: Thu Dec 08, 2011 7:50 pm
Here is a new set of actions - take a look and let me know what you think!
You'll notice that there are many actions grouped together into "sets". In an effort to create some more fun suspense, and because at their root, many actions are very similar, I wanted to create actions that could lead to unexpected surprises. For example, in a given set you might a version of an action that is just talking, another one where the talking leads to a kiss, another one that leads to...well, you get the idea. In this way one partner is always left wondering, "How far will this go?" ...in a good way!
I really just crammed actiosn into "locations" and I feel that aspect could be better tailored to the game - so that will be one of my goals moving forward: to assign actions to more appropriate board squares or situations.
I ran the validator, but because some actions loosely refer to time without the action itself having the need for a timer, the validator gets a little testy.
You'll notice that there are many actions grouped together into "sets". In an effort to create some more fun suspense, and because at their root, many actions are very similar, I wanted to create actions that could lead to unexpected surprises. For example, in a given set you might a version of an action that is just talking, another one where the talking leads to a kiss, another one that leads to...well, you get the idea. In this way one partner is always left wondering, "How far will this go?" ...in a good way!
I really just crammed actiosn into "locations" and I feel that aspect could be better tailored to the game - so that will be one of my goals moving forward: to assign actions to more appropriate board squares or situations.
I ran the validator, but because some actions loosely refer to time without the action itself having the need for a timer, the validator gets a little testy.